
Researching Virtual Worlds: Methodologies for Studying Emergent Practices
Author(s): Louise Phillips (Editor), Ursula Plesner
- Publisher: Routledge
- Publication Date: July 23, 2013
- Edition: 1st
- Language: English
- Print length: 206 pages
- ISBN-10: 9780415624442
- ISBN-13: 9780415624442
Book Description
This volume presents a wide range of methodological strategies that are designed to take into account the complex, emergent, and continually shifting character of virtual worlds. It interrogates how virtual worlds emerge as objects of study through the development and application of various methodological strategies. Virtual worlds are not considered objects that exist as entities with fixed attributes independent of our continuous engagement with them and interpretation of them. Instead, they are conceived of as complex ensembles of technology, humans, symbols, discourses, and economic structures, ensembles that emerge in ongoing practices and specific situations.
A broad spectrum of perspectives and methodologies is presented: Actor-Network-Theory and post-Actor-Network-Theory, performativity theory, ethnography, discourse analysis, Sense-Making Methodology, visual ethnography, multi-sited ethnography, and Social Network Analysis.
Editorial Reviews
Review
“Researching Virtual Worlds offers inspiration, questions to ask, problems to ponder, or points to disagree with for anyone with an interest in what forms today’s audience studies may take.” –Sara Mosberg Iversen, MedieKultur Vol 30, No 56 (2014)
About the Author
Louise Phillips is Associate Professor in Communication Studies at the Department of Communication, Business and Information Technologies, Roskilde University, Denmark.
Ursula Plesner is Assistant Professor in the Department of Organization, Copenhagen Business School, Denmark.
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