Programming in Objective-C 2.0 2nd Edition

Programming in Objective-C 2.0 2nd Edition book cover

Programming in Objective-C 2.0 2nd Edition

Author(s): Stephen G. Kochan (Author)

  • Publisher: Addison Wesley
  • Publication Date: 29 Dec. 2008
  • Edition: 2nd
  • Language: English
  • Print length: 624 pages
  • ISBN-10: 0321566157
  • ISBN-13: 9780321566157

Book Description

THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0


Programming in Objective-C 2.0 2nd Edition provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.

The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.


A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.

Table of Contents


1 Introduction

Part I: The Objective-C 2.0 Language

2 Programming in Objective-C

3 Classes, Objects, and Methods

4 Data Types and Expressions

5 Program Looping

6 Making Decisions

7 More on Classes

8 Inheritance

9 Polymorphism, Dynamic Typing, and Dynamic Binding

10 More on Variables and Data Types

11 Categories and Protocols

12 The Preprocessor

13 Underlying C Language Features

Part II: The Foundation Framework

14 Introduction to the Foundation Framework

15 Numbers, Strings, and Collections

16 Working with Files

17 Memory Management

18 Copying Objects

19 Archiving

Part III: Cocoa and the iPhone SDK

20 Introduction to Cocoa

21 Writing iPhone Applications

Part IV: Appendixes

A Glossary

B Objective-C 2.0 Language Summary

C Address Book Source Code

D Resources

Editorial Reviews

Review

“This book spends half the time talking about the Objective-C language itself and half the time talking about Apple’s Foundation and Cocoa frameworks. The chapters are well organized and concepts are well explained, so you end up with a solid foundation in the language. It’s an easy read even with very little programming experience. The book doesn’t cover Cocoa or the other higher level frameworks, but you’ll be completely ready to pick it up by the time you’re done with this book.”

From the Back Cover

THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0


Programming in Objective-C 2.0 2nd Edition provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.

The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.


A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.

Table of Contents


1 Introduction

Part I: The Objective-C 2.0 Language

2 Programming in Objective-C

3 Classes, Objects, and Methods

4 Data Types and Expressions

5 Program Looping

6 Making Decisions

7 More on Classes

8 Inheritance

9 Polymorphism, Dynamic Typing, and Dynamic Binding

10 More on Variables and Data Types

11 Categories and Protocols

12 The Preprocessor

13 Underlying C Language Features

Part II: The Foundation Framework

14 Introduction to the Foundation Framework

15 Numbers, Strings, and Collections

16 Working with Files

17 Memory Management

18 Copying Objects

19 Archiving

Part III: Cocoa and the iPhone SDK

20 Introduction to Cocoa

21 Writing iPhone Applications

Part IV: Appendixes

A Glossary

B Objective-C 2.0 Language Summary

C Address Book Source Code

D Resources

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