
Programming digital music with SuperCollider
Author(s): Peter Fitton (Author)
- Publisher: www.fittonmusic.com
- Publication Date: January 15, 2014
- Language: English
- Print length: 233 pages
- ISBN-10: B00EA1USLG
Book Description
A guide to creating digital music with SuperCollider.
The aim of the guide is to help you create digital music quickly and effectively at minimal cost. SuperCollider is free software and it is a powerful language for programming music
The guide is in five parts:
Section 1 explains how a SuperCollider programme works and why, and how to play and record audio
Section 2 analyses sound into its key components: amplitude, frequency and phase, and how they interact to produce a waveform
Section 3 covers sequencing musical events over time
Section 4 looks at the key techniques for generating sound: sampling, granular synthesis, additive synthesis, modulation and noise
Section 5 covers the field of sound processing and effects: panning, amplitude processing, filtering, phasing, modelling and delay
The aim of the guide is to help you create digital music quickly and effectively at minimal cost. SuperCollider is free software and it is a powerful language for programming music
The guide is in five parts:
Section 1 explains how a SuperCollider programme works and why, and how to play and record audio
Section 2 analyses sound into its key components: amplitude, frequency and phase, and how they interact to produce a waveform
Section 3 covers sequencing musical events over time
Section 4 looks at the key techniques for generating sound: sampling, granular synthesis, additive synthesis, modulation and noise
Section 5 covers the field of sound processing and effects: panning, amplitude processing, filtering, phasing, modelling and delay
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