
OGRE 3D 1.7 Application Development Cookbook
Author(s): Ilya Grinblat (Author)
- Publisher: Packt Publishing
- Publication Date: 4 May 2012
- Language: English
- Print length: 306 pages
- ISBN-10: 1849514569
- ISBN-13: 9781849514569
Book Description
This is a cookbook with over 50 recipes offering solutions to common application development problems while creating graphics using OGRE 3D, with explained sample code and screenshots added in. Each recipe teaches you about a particular feature of OGRE 3D. If you are a C++ programmer with basic knowledge of OGRE 3D and want to enhance your knowledge about OGRE 3D further, then this book is for you. Basic knowledge of 3D graphics application development is required.
Editorial Reviews
About the Author
Ilya Grinblat started to work 35 years ago as developer of control systems, and some years later, he moved to the development of Computer Aided Design software. He was a development manager of the architectural software ARC+, and was working in the development of the 3D city software―a software for 3D editing and management of a 3D printer. Last year, he was working in the development of simulators and the 3D GIS software. He was using Ogre to develop Civil Simulate―a software for 3D modeling of roads and driving simulation.
Alex Peterson is a graphics enthusiast with a background in game programming. His work with the Ogre engine is primarily due to programming a universe size game engine, a space skybox creator called Spacescape, and most recently, mobile games. Though his current life is filled with his family and running a business, he makes it a point be active musically and spiritually. He aims to promote his faith in God through his work to serve others whether it is by fueling their creativity, entertaining them, or sharpening them like iron.
Wow! eBook
