Object-Oriented Software Engineering Using UML, Patterns, and Java: Pearson New International Edition 3rd Edition

Object-Oriented Software Engineering Using UML, Patterns, and Java: Pearson New International Edition 3rd Edition book cover

Object-Oriented Software Engineering Using UML, Patterns, and Java: Pearson New International Edition 3rd Edition

Author(s): Bernd Bruegge (Author), Allen Dutoit (Author)

  • Publisher: Pearson
  • Publication Date: 30 July 2013
  • Edition: 3rd
  • Language: English
  • Print length: 728 pages
  • ISBN-10: 1292024011
  • ISBN-13: 9781292024011

Book Description

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.

Shows students how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.

Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: students can apply the techniques learned in class by implementing a real-world software project.

The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

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From the Back Cover

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses. Shows students how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: students can apply the techniques learned in class by implementing a real-world software project. The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

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