Matchmoving: The Invisible Art of Camera Tracking 2nd Edition
Author(s): Tim Dobbert (Author)
Publisher: Sybex
Publication Date: 20 Nov. 2012
Edition: 2nd
Language: English
Print length: 336 pages
ISBN-10: 111835205X
ISBN-13: 9781118352052
Book Description
Get your foot in the studio door by learning the art of matchmoving
Matchmoving is a technique that allows computer graphics to be inserted into live-action footage with correct position, scale, orientation, and motion. Also known as motion tracking, it’s what allows movie monsters to run down Main Street and robots to run through crowds–and look real. Now this unique book from a top expert from Industrial Light and Magic teaches you the art of matchmoving.
With step-by-step tutorials and pages of examples, this book first explains the basics and then shows you professional techniques, from 3D calibration and tracking, to stereoscopy, and more.
Explains concepts and teaches professional techniques for successful matchmoving
Authored by a top matchmove specialist from Industrial Light and Magic, who walks you through step-by-step tutorials and impressive examples
Covers matchmoving basics, 2D tracking, 3D calibration and tracking, automatic tracking, cameras, integrating matchmoves, and stereoscopy
Learn how studio visual effects professionals make all the right matchmoves with Matchmoving: The Invisible Art of Camera Tracking 2nd Edition.
Editorial Reviews
From the Inside Flap
Learn the keys to matching CG to live action
Matchmoving is a practical skill that can help digital artists get a foot in the studio door. Now you can learn the professional techniques required with this essential guide. Author Tim Dobbert, a veteran in the visual effects industry, has worked on such movies as Avatar and Harry Potter and the Goblet of Fire, and he passes along years of valuable studio expertise in this fully updated industry standard. You’ll quickly start acquiring such technical skills as 2D tracking, 3D calibration, object tracking, what to do on a live-action set, and much more.
Learn the fundamentalsmatchmoving concepts and software
Discover 2D tracking and how to make every track count
Work step by step through each stage of 3D calibration
Understand how real cameras work
Explore the matchmover’s role on a live-action set
Do the matchamationmatch your CG character or object to a live-action plate
Track the motion of an object seen in the footage
Apply matchmove data for painting, compositing, and lighting
Examine how 3D movies affect matchmoving
Learn how 3D/stereo movies are made and how it affects matchmovers
From the Back Cover
Learn the keys to matching CG to live action
Matchmoving is a practical skill that can help digital artists get a foot in the studio door. Now you can learn the professional techniques required with this essential guide. Author Tim Dobbert, a veteran in the visual effects industry, has worked on such movies as Avatar and Harry Potter and the Goblet of Fire, and he passes along years of valuable studio expertise in this fully updated industry standard. You’ll quickly start acquiring such technical skills as 2D tracking, 3D calibration, object tracking, what to do on a live-action set, and much more.
Learn the fundamentals matchmoving concepts and software
Discover 2D tracking and how to make every track count
Work step by step through each stage of 3D calibration
Understand how real cameras work
Explore the matchmover’s role on a live-action set
Do the matchamation match your CG character or object to a live-action plate
Track the motion of an object seen in the footage
Apply matchmove data for painting, compositing, and lighting
Examine how 3D movies affect matchmoving
Learn how 3D/stereo movies are made and how it affects matchmovers
About the Author
Tim Dobbert is a layout lead at Industrial Light & Magic in San Francisco and has been in the visual effects industry for over ten years. He has worked as a matchmover and digital artist on over 25 feature films, including Avatar, Pirates of the Caribbean: On Stranger Tides, and Harry Potter and the Goblet of Fire. In addition to teaching university classes in matchmoving and image-based content creation, he has lectured all over the world on the subject.