Make games with Python: Create your own entertainment with Raspberry Pi 2nd Edition

Make games with Python: Create your own entertainment with Raspberry Pi 2nd Edition book cover

Make games with Python: Create your own entertainment with Raspberry Pi 2nd Edition

Author(s): Sean M. Tracey (Author)

  • Publisher: Raspberry Pi Press
  • Publication Date: August 19, 2025
  • Edition: 2nd
  • Language: English
  • Print length: 160 pages
  • ISBN-10: 1916868460
  • ISBN-13: 9781916868465

Book Description

Learning to code your own shoot-’em-up game is infinitely more satisfying than beating any end-of-level boss.

This essential guide teaches how to develop games with Python and Pygame. Gain a better understanding of the games you play, and build the skills to create games of your own, including how to:

  • Create shapes and paths
  • Move sprites and detect collisions
  • Handle keyboard, mouse, and gamepad input
  • Add sound and music
  • Simulate physics and forces

Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book work on Windows, macOS, or Linux.

The Raspberry Pi Essentials series offers concise, hands-on learning to the most popular activities for Raspberry Pi’s computers and add-on boards. Also available in the series:

  • Conquer the command line
  • Simple electronics with GPIO Zero
  • AI projects with Raspberry Pi
  • Experiment with the Sense HAT

Editorial Reviews

About the Author

Sean M. Tracey calls himself a technologist, which is a fancy way of saying he still hasn’t decided what he wants to do with technology – other than everything. Sean has spent his career trying to avoid getting ‘proper’ jobs, and as such has had a hand in making a variety of fun and interesting projects, including a singing statue of Lionel Richie, wearable drum kits, chopstick bagpipes, timetelling hats, and a life-sized Elvis Presley robot, to name only a few.

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