Learning Java with Games 1st ed. 2018 Edition

Learning Java with Games 1st ed. 2018 Edition book cover

Learning Java with Games 1st ed. 2018 Edition

Author(s): Chong-wei Xu (Author)

  • Publisher: Springer
  • Publication Date: 27 Nov. 2018
  • Edition: 1st ed. 2018
  • Language: English
  • Print length: 587 pages
  • ISBN-10: 3319728857
  • ISBN-13: 9783319728858

Book Description

This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts.

Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games 1st ed. 2018 Edition introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is.

After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Editorial Reviews

About the Author

Chong-wei Xu is Emeritus Professor in the Department of Computer Science at Kennesaw State University, USA. He obtained his master degree from University of Wisconsin-Madison and his Ph.D degree from Michigan State University. His research interests include Parallel Computing, Internet Technology, and Video Game Construction.

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