Learning C++ by Building Games with Unreal Engine 4: A beginner's guide to learning 3D game development with C++ and UE4 2nd edition

Learning C++ by Building Games with Unreal Engine 4: A beginner's guide to learning 3D game development with C++ and UE4 2nd edition book cover

Learning C++ by Building Games with Unreal Engine 4: A beginner's guide to learning 3D game development with C++ and UE4 2nd edition

Author(s): Sharan Volin (Author)

  • Publisher: Packt Publishing
  • Publication Date: 27 Dec. 2018
  • Edition: 2nd edition
  • Language: English
  • Print length: 468 pages
  • ISBN-10: 1788476247
  • ISBN-13: 9781788476249

Book Description

Learning C++ by Building Games with Unreal Engine 4

Editorial Reviews

About the Author

Sharan Volin has been programming games for more than a decade. In the past, she worked on AAA and other titles for such companies as Sony Online Entertainment, Electronic Arts (Los Angeles), and 7 Studios (Activision). She primarily specialized in UI Programming. She also taught Game Programming for a year at the Art Institute of California. Sharan has both a BS in Computer Science (Games) and an MS in Computer Science from the University of Southern California, as well as degrees and certificates from other schools. Originally from New York, she lived in Los Angeles until she moved to Montreal, Canada with her 3 cats in early 2018 to work as a System Programmer at Behavior Interactive.

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