
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide
Author(s): Johannes Stein (Author), Aung Sithu Kyaw (Author)
- Publisher: Packt Publishing
- Publication Date: October 28, 2011
- Language: English
- Print length: 272 pages
- ISBN-10: 1849513988
- ISBN-13: 9781849513982
Book Description
Editorial Reviews
About the Author
Johannes Stein is currently a student at the University of Augsburg in Germany. He began showing an interest in computers and developing for the PC platform when he was just 12-13 years old. After learning Visual Basic and Delphi he eventually got into C/C++, C# as well as some scripting languages.
He specializes in game development, cross-platform applications which run on Windows, Linux and Mac OS X, 3D graphics modeling, applications for mobile devices and web development with HTML, CSS and JavaScript using the latest HTML5 technologies.
Aung Sithu Kyaw
Mr. Aung Sithu Kyaw is originally from Myanmar (Burma). He has been a developer in software development industry for over seven years and has a great passion in graphics programming, creating video games, writing and sharing knowledge with others. He holds a Master of Science from Nanyang Technological University (NTU), Singapore majoring in Digital Media Technology. Over the past years he had worked as Research Programmer at INSEAD, Sr. Game Programmer at Playware Studios Asia, Singapore and lastly Research Associate at NTU which involves implementing sensor based real-time movie system based on Unreal Development Kit.
Aung is currently the CEO of Rival Edge Pte Ltd, Singapore which he founded in 2011 with two other co-founders. The company focuses in interactive digital media industry with two primary operations: back-end technology development and contents production. The company's flagship product is a cross-platform social game API which is currently in beta stage, more information at rivaledge.sg.
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