GPU Programming using Rust and CUDA: Exploring Rust’s potential in GPU and parallel computing using Rust-CUDA, cuda-oxide, and RustaCUDA

GPU Programming using Rust and CUDA: Exploring Rust’s potential in GPU and parallel computing using Rust-CUDA, cuda-oxide, and RustaCUDA book cover

GPU Programming using Rust and CUDA: Exploring Rust’s potential in GPU and parallel computing using Rust-CUDA, cuda-oxide, and RustaCUDA

Author(s): Maris Fenlor (Author)

  • Publisher: GitforGits
  • Publication Date: July 25, 2026
  • Language: English
  • Print length: 164 pages
  • ISBN-10: 9349174375
  • ISBN-13: 9789349174375

Book Description

C++ has been the go-to for GPU programming for almost 20 years. Can Rust do the job, and how well?

This book is all about getting hands-on with different toolchains that connect Rust to NVIDIA hardware. There’s RustaCUDA for safe host-side control, the Rust-CUDA project for writing kernels in pure Rust, and NVIDIA’s experimental cuda-oxide compiler with its typed launches and async execution graphs.

We’re going to build one Cargo workspacethat keeps on growing. It’ll include device queries, launch planning, Rust-written kernels, memory optimization, parallel reductions and scans, multi-stream pipelines, matrix multiplication benchmarked against cuBLAS, a Monte Carlo option pricer validated against a closed formula, and a complete batched inference application measured against a Python baseline. We’ll check every result against a CPU reference, and the reports will give accurate numbers, including where libraries outperform hand-written kernels and where experimental toolchains are still a work in progress.

Key Learnings

  • Launch, synchronize, and verify GPU kernels with ownership-managed device memory.
  • Write real CUDA kernels using Rust-CUDA and cuda-oxide.
  • Plan grids, blocks, and warps for 2D workloads.
  • Accelerate transfer speeds with pinned memory and coalesced access patterns.
  • Build race-free thread cooperation using shared memory, barriers, and atomics.
  • Overlap transfers with computation using streams, events, and async Rust pipelines.
  • Optimize matrix multiplication and benchmark against cuBLAS ceiling.
  • Wrap CUDA C library safely with handles, error enums, and Drop.
  • Ship complete batched GPU inference application against Python baselines.
  • Diagnose performance with Nsight Systems, Nsight Compute, and compute-sanitizer.

Table of Content

  1. New Beneficiary of GPU Computing
  2. Thinking in Threads
  3. Commanding GPU
  4. Writing GPU Kernels
  5. Cleaner Kernels with cuda-oxide
  6. Mastering GPU Memory
  7. Making Threads Cooperate
  8. Keeping GPU Busy
  9. Delivering Real Math
  10. Borrowing NVIDIA’s Muscle
  11. Shipping Complete GPU Application
  12. Proving Performance

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