GameSalad Beginner's Guide: A Fun, Quick, Step-by-step Guide to Creating Games With Levels, Physics, Sound, and Numerous Enemies Using Gamesalad

GameSalad Beginner's Guide: A Fun, Quick, Step-by-step Guide to Creating Games With Levels, Physics, Sound, and Numerous Enemies Using Gamesalad book cover

GameSalad Beginner's Guide: A Fun, Quick, Step-by-step Guide to Creating Games With Levels, Physics, Sound, and Numerous Enemies Using Gamesalad

Author(s): Miguel Dequadros (Author)

  • Publisher: Packt Publishing
  • Publication Date: 15 Mar. 2012
  • Language: English
  • Print length: 289 pages
  • ISBN-10: 9781849692205
  • ISBN-13: 1849692203

Book Description

This book is a step-by-step, tutorial-driven guide to game development using GameSalad. You will learn through first-hand experience how a GameSalad developer goes from literally nothing to a finished game. Along the way there are illustrations to explain anything that could be difficult and to display screenshots of the games. In addition, every art and audio asset required by the tutorials is provided, so you can start building your game right away. If you are a game enthusiast, who is looking to build games with GameSalad quickly, then this book is for you. You need not know any programming. The book does not deal with GameSalad’s installation and basic set up. The ideal reader would know how to install and set up GameSalad.

Editorial Reviews

About the Author

Miguel DeQuadros is a Game Developer and founder of the independent development studio Wurd Industries, based in Ontario, Canada. He has been developing iPhone games since the release of the App Store back at the exciting release of iOS 2.0. Since then, working under Wurd Industries, he has had eight games and one entertainment app published world-wide on the App Store, with more to come. Originally interested in 3D animation and graphic design, Miguel focused mainly on this, but then got the game development ‘bug’ and has been developing iPhone Apps since 2008. This allows him to use his creativity and knowledge of 3D animation for cut scenes and videos within his apps, and he loves every minute of it. Starting from his first project ‘Toy Tennis’ back in 2008 (which, to this day, still remains a very popular app, thought it has been updated quite a bit with new graphics and social integration), down to his current project iMMUNE 3: The Final Stand, he continues to develop iPhone apps. He began expressing interest in GameSalad when it was first launched in March 2009, but never started using it until January of 2010, when he started to develop his third iOS game, iMMUNE 2: Rise of the Salmonella, a 2D platformer sequel to the iMMUNE series. To this day, he and Wurd Industries continue to be Professional Members of the GameSalad community and still use GameSalad for prototyping and developing games for the iOS devices, and are now branching out to Mac development.

View on Amazon

电子书代发PDF格式价格30我要求助
未经允许不得转载:Wow! eBook » GameSalad Beginner's Guide: A Fun, Quick, Step-by-step Guide to Creating Games With Levels, Physics, Sound, and Numerous Enemies Using Gamesalad