Games and Information: An Introduction to Game Theory 4th Edition

Games and Information: An Introduction to Game Theory 4th Edition book cover

Games and Information: An Introduction to Game Theory 4th Edition

Author(s): Eric Rasmusen (Author)

  • Publisher: Wiley-Blackwell
  • Publication Date: 11 Oct. 2006
  • Edition: 4th
  • Language: English
  • Print length: 560 pages
  • ISBN-10: 1405136669
  • ISBN-13: 9781405136662

Book Description

Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics.


  • Written for introductory courses seeking a little rigor.
  • The 4th edition brings the material fully up-to-date and includes new end-of-chapter problems and classroom projects, as well as a math appendix.
  • Accompanied by a comprehensive website featuring solutions to problems and teaching notes.

Editorial Reviews

Review

Praise for the 3rd edition

“Rasmusen’s Games and Information provides wonderful coverage of the basics of game theory and information economics. His consistent style of presenting the theoretical structures lucidly unifies his test’s wide and well-chosen range of applications. I wish that all my students could take a course based on this book, and envy them the opportunity.”

Maxwell B. Stinchcombe, University of Texas at Austin

“This is a terrific book bringing together two strands in the recent literature on economic theory, namely game theory and the economics of asymmetric information. The style is brisk, the arguments are rigorous and it seems to be pitched at exactly the right level.”

Partha Dasgupta, University of Cambridge

From the Inside Flap

What may be the most successful introductory game theory textbook ever written is now available in its fourth edition. Since it first published in 1989, successive editions have made its presentation ever more elegant, with incisive problem sets and applications.

Written in a crisp and approachable style, Games and Information, 4e uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. The fourth edition brings this material completely up-to-date, adds new end-of-chapter problems and classroom games, and is accompanied by a comprehensive website, featuring problem solutions and teaching notes: www.rasmusen.org/GI.

With its emphasis on applications of game theory and information economics to a vast array of disciplines, Games and Information, 4e provides an accessible first course for students in backgrounds as diverse as economics, business, mathematics, and political science.

View on Amazon

电子书代发PDF格式价格30我要求助
未经允许不得转载:Wow! eBook » Games and Information: An Introduction to Game Theory 4th Edition