Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications

Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications book cover

Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications

Author(s): Jason Fincanon (Author)

  • Publisher: Routledge
  • Publication Date: 13 Aug. 2010
  • Edition: 1st
  • Language: English
  • Print length: 288 pages
  • ISBN-10: 0240813456
  • ISBN-13: 9780240813455

Book Description

Create awe-inspiring, mind-blowing Flash ads, microsites, advergames, and branded applications that engage consumers and demonstrate their worth to clients. Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You’ll learn the best practices for:

* Mastering the myriad of ad specs, deadlines, quality and version control issues
* Creating ads that balance campaign goals with design constraints
* Preparing and building ads with team and QC standards
* Using forms and data in ads without file bloat
* File optimization techniques for swf files
* 3rd party rich media technologies that transcend the 30k banner
* Integrating video into sites and banners
* Social media applications
* Trafficking and tracking ads for impressions, interactions, clicks, and conversions
* Using ActionScript to save development time and implement team standards

Published projects developed with the practices and AS code presented in the book are available on the companion website http://www.flashadbook.com

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From the Back Cover

Create awe-inspiring, mind-blowing Flash ads, microsites, advergames, and branded applications that engage consumers and demonstrate their worth to clients. Discover the ins-and-outs involved in the life cycle of a given project, with real-world examples. Within its pages you will find information on:

    • Mastering the myriad of ad specs, deadlines, quality and version control issues
    • Creating ads that balance campaign goals with design constraints
    • Preparing and building projects with team and QC standards
    • Using forms and data in ads without file bloat
    • File optimization for images and SWFs
    • 3rd party rich media technologies that transcend the standard banner
    • Social mediums for traffic generation
    • Trafficking and tracking ads for impressions, interactions, clicks, and conversions
    • Using ActionScript to save development time and implement team standards
    • Real-world case studies of rich media ads and advergames
    • Industry insider tips and workflows from award winning designers

    Examples and code presented in the book are available for download on the companion website located at http://www.flashadbook.com

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