Experience-Centered Design: Designers, Users, and Communities in Dialogue

Experience-Centered Design: Designers, Users, and Communities in Dialogue book cover

Experience-Centered Design: Designers, Users, and Communities in Dialogue

Author(s): Peter Wright (Author), John McCarthy (Author), John Carroll (Series Editor)

  • Publisher: Morgan and Claypool Publishers
  • Publication Date: 29 Mar. 2010
  • Language: English
  • Print length: 124 pages
  • ISBN-10: 1608450449
  • ISBN-13: 9781608450442

Book Description

Experience-centered design, experience-based design, experience design, designing for experience, user experience design. All of these terms have emerged and gained acceptance in the Human-Computer Interaction (HCI) and Interaction Design relatively recently. In this book, we set out our understanding of experience-centered design as a humanistic approach to designing digital technologies and media that enhance lived experience. The book is divided into three sections. In Section 1, we outline the historical origins and basic concepts that led into and flow out from our understanding of experience as the heart of people’s interactions with digital technology. In Section 2, we describe three examples of experience-centered projects and use them to illustrate and explain our dialogical approach. In Section 3, we recapitulate some of the main ideas and themes of the book and discuss the potential of experience-centered design to continue the humanist agenda by giving a voice to those who might otherwise be excluded from design and by creating opportunities for people to enrich their lived experience with and through technology. Table of Contents: How Did We Get Here? / Some Key Ideas Behind Experience-Centered Design / Making Sense of Experience in Experience-Centered Design / Experience-Centered Design as Dialogue / What do We Mean by Dialogue? / Valuing Experience-Centered Design / Where Do We Go from Here?

View on Amazon

电子书代发PDF格式价格30我要求助
未经允许不得转载:Wow! eBook » Experience-Centered Design: Designers, Users, and Communities in Dialogue