DirectX 11.1 Game Programming

DirectX 11.1 Game Programming book cover

DirectX 11.1 Game Programming

Author(s): Pooya Eimandar (Author)

  • Publisher: Packt Publishing
  • Publication Date: 26 Aug. 2013
  • Language: English
  • Print length: 146 pages
  • ISBN-10: 184969480X
  • ISBN-13: 9781849694803

Book Description

Written in step-by-step tutorial format, we will explore the creation of 3D applications and games through the development of a Windows 8 metro style game. DirectX 11.1 Game Programming Written for developers with knowledge of C++ essentails and 3D mathematics who would want to create metro style game on the Windows 8 platform. DirectX 11.1 Game Programming explores Direct3D 11.1 and Microsoft C++ component extensions along with introducing C++ accelerated massive parallelism.

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About the Author

Pooya Eimandar was born on January 07,1986.He graduated with a degree in Computer Science and Hardware Engineering from Shomal University and has been programming mainly in DirectX and OpenGL since 2002. His main research interests are GPU-programming, image processing,parallel computing, and game developing. Since 2010, he has been leading a game engine team for a company Bazipardaz, working on their latest titles for Xbox 360 and PC.You can find more information about this at http://persianengine.codeplex.com/.

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