Cocos2d for iPhone 0.99 Beginner's Guide

Cocos2d for iPhone 0.99 Beginner's Guide book cover

Cocos2d for iPhone 0.99 Beginner's Guide

Author(s): Pablo Ruiz (Author)

  • Publisher: Packt Publishing
  • Publication Date: 15 Dec. 2010
  • Language: English
  • Print length: 368 pages
  • ISBN-10: 1849513163
  • ISBN-13: 9781849513166

Book Description

Cocos2d for iPhone 0.99 Beginner’s Guide

Editorial Reviews

Review

Mohammad Azam- “I would recommend this book to everyone who is interested in learning how to make games using the Cocos2d framework” –5010

Nathan Burba- “If you are new to the Cocos2d community you would be doing yourself a favor by using Cocos2d for iPhone Beginners Guide as a jumping off point.” –5009

Min Kwon – “Those just starting out with Cocos2d will certainly learn a great deal from the book”
–5008

About the Author

Pablo Ruiz started his carreer as a developer working as PHP developer for a local government office in 2007. Before that, he would work in QA for a big multinational game development company. While working as a PHP developer he would build big administrative and accounting systems which were used across all the offices for their daily work. In 2008 he began working on some small C# games using the XNA framework in his spare time. At the time, the iPhone was gaining ground so he began working on a personal project, a little game called Aqua Rush. After releasing it and starting doing consultancy work for several companies he left his day job and began working as a freelance iPhone developer. Half a year later, he founded, with his partner, their own company; Infinix Mobile Software Development in Argentina, where he employs and trains students to learn and master the art of programming.

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