Building Software for Simulation: Theory and Algorithms, with Applications in C++

Building Software for Simulation: Theory and Algorithms, with Applications in C++ book cover

Building Software for Simulation: Theory and Algorithms, with Applications in C++

Author(s): James J. Nutaro (Author)

  • Publisher: Wiley
  • Publication Date: 3 Dec. 2010
  • Edition: 1st
  • Language: English
  • Print length: 368 pages
  • ISBN-10: 0470414693
  • ISBN-13: 9780470414699

Book Description

Building Software for Simulation

A unique guide to the design and implementation of simulation software

This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development.

The book approaches the topic from the perspective of Zeigler’s theory of modeling and simulation, introducing the theory’s fundamental concepts and showing how to apply them to engineering problems. Readers will learn five necessary skills for building simulations of complicated systems:

  • Working with fundamental abstractions for simulating dynamic systems
  • Developing basic simulation algorithms for continuous and discrete event models
  • Combining continuous and discrete event simulations into a coherent whole
  • Applying strategies for testing a simulation
  • Understanding the theoretical foundations of the modeling constructs and simulation algorithms

The central chapters of the book introduce, explain, and demonstrate the elements of the theory that are most important for building simulation tools. They are bracketed by applications to robotics, control and communications, and electric power systems; these comprehensive examples clearly illustrate how the concepts and algorithms are put to use. Readers will explore the design of object-oriented simulation programs, simulation using multi-core processors, and the integration of simulators into larger software systems.

The focus on software makes this book particularly useful for computer science and computer engineering courses in simulation that focus on building simulators. It is indispensable reading for undergraduate and graduate students studying modeling and simulation, as well as for practicing scientists and engineers involved in the development of simulation tools.

Editorial Reviews

Review

"It is indispensable reading for undergraduate and graduate students studying modeling and simulation, as well as for practicing scientists and engineers involved in the development of simulation tools." (Zentralblatt MATH, 2011)

"Written by leading experts in the field, this book (which is complementary to Fatigue of Materials and Structures: Application to Damage and Design, also edited by Claude Bathias and Andr Pineau), provides an authoritative, comprehensive and unified treatment of the mechanics and micromechanisms of fatigue in metals, polymers and composites." (PR-Inside.com, 15 March 2011)

"This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place." (Robotics Technology, 15 March 2011)

From the Inside Flap

A unique guide to the design and implementation of simulation software

This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development.

The book approaches the topic from the perspective of Zeigler’s theory of modeling and simulation, introducing the theory’s fundamental concepts and showing how to apply them to engineering problems. Readers will learn five necessary skills for building simulations of complicated systems:

  • Working with fundamental abstractions for simulating dynamic systems
  • Developing basic simulation algorithms for continuous and discrete event models
  • Combining continuous and discrete event simulations into a coherent whole
  • Applying strategies for testing a simulation
  • Understanding the theoretical foundations of the modeling constructs and simulation algorithms

The central chapters of the book introduce, explain, and demonstrate the elements of the theory that are most important for building simulation tools. They are bracketed by applications to robotics, control and communications, and electric power systems; these comprehensive examples clearly illustrate how the concepts and algorithms are put to use. Readers will explore the design of object-oriented simulation programs, simulation using multi-core processors, and the integration of simulators into larger software systems.

The focus on software makes this book particularly useful for computer science and computer engineering courses in simulation that focus on building simulators. It is indispensable reading for undergraduate and graduate students studying modeling and simulation, as well as for practicing scientists and engineers involved in the development of simulation tools.

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