
Blender Game Engine: Beginner's Guide
Author(s): Victor Kuller Bacone (Author)
- Publisher: Packt Publishing
- Publication Date: 24 Sept. 2012
- Edition: Illustrated
- Language: English
- Print length: 206 pages
- ISBN-10: 1849517029
- ISBN-13: 9781849517027
Book Description
Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start.
Editorial Reviews
From the Back Cover
‘Blender Game Engine’ is the part of the Blender 3D editor used to create actual 3D video games. It’s the ideal entry level game development environment because you don’t even need to learn to program. Create a complete game using Blender’s innovative logic bricks. This book is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.
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