Axure RP 6 Prototyping Essentials

Axure RP 6 Prototyping Essentials book cover

Axure RP 6 Prototyping Essentials

Author(s): Ezra Schwartz (Author)

  • Publisher: Packt Publishing
  • Publication Date: 24 Jan. 2012
  • Language: English
  • Print length: 446 pages
  • ISBN-10: 1849691649
  • ISBN-13: 9781849691642

Book Description

Creating highly compelling, interactive prototypes with Axure that will impress and excite decision makers



    • Quickly simulate complex interactions for a wide range of applications without any programming knowledge


    • Acquire timesaving methods for constructing and annotating wireframes, interactive prototypes, and UX specifications


    • A hands-on guide that walks you through the iterative process of UX prototyping with Axure

    In Detail


    Wireframes, interactive prototypes, and UX specifications are among the fundamental deliverables of every UX project. They are also the most labor and time intensive to produce due to constant changes in business requirements. Given these circumstances, Axure is quickly taking over as the preferred tool for prototyping. However, prototyping in Axure is strikingly different from the conventional method of producing static wireframes and to rapidly develop interactive prototypes in Axure, you’ll need to have a good understanding of the tool and its features.


    Whether you are an individual practitioner or a member of a UX team, a consultant, or an employee, this book will teach you how to use Axure, one of the leading UX tools. You will learn to use Axure for producing top-quality deliverables and tackling the demands of rapid iterative UX projects of any complexity and size, and for any platform and device.


    Axure RP 6 Prototyping Essentials takes a very pragmatic approach to showing you how to use Axure and produce impressive deliverables while saving labor and time. You may not be in a position to change how projects are scheduled, budgeted, and managed, but you can be more creative and productive by mastering one of the leading UX tools in the market.


    After an initial introduction to Axure’s user interface, terminology, and features, this book walks you through a medium-size UX project: a digital library that sells books, newspapers, and movies. Although some aspects of the prototyping process are simplified for the sake of clarity and efficiency, the demo project is an opportunity to discuss in context and in sequence topics such as addressing business and technical requirements, handling use cases and flow diagrams, low and high fidelity wireframe construction, interactivity, writing annotations, generating detailed UX specifications, and traceability.


    For the most part, Axure 6 RP Prototyping Essentials can be read in sequence or used as a reference guide.

    What you will learn from this book



      • Learn the essential principles of prototyping


      • Construct well-formed wireframes


      • Create interactive prototypes in low and high fidelity


      • Manage iterative design workflow


      • Annotate and generate UX specifications documents


      • Team work: Develop UX prototypes using Axure’s collaboration features


      • Use and create custom widgets and libraries for interaction and visual design patterns


      • Plan and organize your prototype to support complex, multiple-phased projects

      Approach


      Axure RP 6 Prototyping Essentials is a detailed, practical primer on the leading rapid prototyping tool. Short on jargon and high on concepts, real-life scenarios and step-by-step guidance through hands-on examples, this book will show you how to integrate Axure into your UX workflow.


      Who this book is written for


      This book is written for UX practitioners, business analysts, product managers, and anyone else who is involved in UX projects. The book assumes that you have no or very little familiarity with Axure. It will help you if you are evaluating the tool for an upcoming project or are required to quickly get up to speed in a project you just joined. The book assumes some familiarity with the principles of the User Centred Design methodology.

      Editorial Reviews

      About the Author

      Ezra Schwartz


      Ezra Schwartz is an information and user experience architect, who specializes in logistics of complex user interface frameworks. He focuses on device and locale agnostic global enterprise applications, team collaboration strategies, UX requirements traceability and specification documentation for phased, multi-release projects.


      Ezra helps clients to integrate successfully rapid UX prototyping, validation and testing with their development culture. He assists clients with adoption of user-centered-design methodologies, compliance and best practices. He has lead mission-critical user experience projects in the finance, aviation, healthcare, mobile, publishing, media research, manufacturing, academic research and software development industries. Ezra also provides his services pro-bono to select non-for-profit organizations.


      Ezra is the founder and organizer of AxureWorld.org, a free community-driven international conference, dedicated to rapid UX prototyping. He talks regularly about user experience topics at conferences and on his blog artandtech.com.

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