Art of WebAssembly, The: Build Secure, Portable, High-Performance Applications

Art of WebAssembly, The: Build Secure, Portable, High-Performance Applications book cover

Art of WebAssembly, The: Build Secure, Portable, High-Performance Applications

Author(s): Rick Battagline (Author)

  • Publisher: No Starch Press
  • Publication Date: 3 Jun. 2021
  • Language: English
  • Print length: 324 pages
  • ISBN-10: 1718501447
  • ISBN-13: 9781718501447

Book Description

WebAssembly is the performance enhancement technology that’s kicking up your browser speed and revolutionising the way web applications are run. It’s fast becoming the gold standard for modern web developers, making this book essential reading for programmers who want to stay relevant and improve their game. Readers will gain a deep understanding of what WebAssembly is, how it works under the hood, when to use it, and why it improves JavaScript run times. The book’s crisp, clear prose, ample illustrations, and helpful examples easily deconstruct complex topics for programmers of all skill levels. It not only shows how to expertly optimise and compile low-level code via WebAssembly, it teaches you how to debug, evaluate, and represent your code in human-readable WebAssembly Text format – a skill set that will set users apart from their peers as WebAssembly expands into mobile and desktop apps, servers and other execution environments.

Editorial Reviews

Review

“This book is a clear and step-by-step approach to WebAssembly. Rick Battagline is introducing all concepts from the very beginning, with illustrations and examples, so that you can learn progressively–even without any prior knowledge in low level programming. It’s a pleasure to read and learn as you go through the chapters. It will be useful for either trying WebAssembly in your app or to get a good understanding before using languages compiling to WebAssembly.”
–Florian Rival, The Changelog, creator of the app GDevelop and the game Lil BUB

About the Author

Rick Battagline is a game developer and author of Hands-On Game Development with WebAssembly (Packt Publishing, 2019). In 2006 he founded BattleLine Games LLC, an independent game studio focused on web games. Since then, he has written hundreds of games developed in various web technologies including WebAssembly, HTML5, WebGL, JavaScript, TypeScript, ActionScript, and PHP. He’s a member of the WebAssembly Community Group, and the AssemblyScript Community Group.

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