The quick, easy way to leap into the fascinating world of physical computing This is no ordinary circuit board. Arduino allows anyone, whether you’re an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you’ll prototype your own product or create a piece of interactive artwork? This book equips you with everything you’ll need to build your own Arduino project, but what you make is up to you! If you’re ready to bring your ideas into the real world or are curious about the possibilities, this book is for you. ? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples – right away! ? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own ? Solder on! ? Only ever used a breadboard in the kitchen? Don’t know your soldering iron from a curling iron? No problem, you’ll be prototyping in no time ? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter! ? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level. ? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world It’s hardware, it’s software, it’s fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.
Editorial Reviews
Review
this book is a gentle intro to the Arduino (Linux Voice, April 2014)
From the Back Cover
Learn to:
Build exciting interactive projects using Arduino
Integrate inputs, outputs, and existing hardware into yourprojects
Construct robust prototypes to get your project out into thereal world
Communicate between hardware and software using Arduino andProcessing
The quick, easy way to leap into the fascinating world ofphysical computing
Arduino is no ordinary circuit board. Whether you’re an artist,a designer, a programmer, or a hobbyist, Arduino lets you learnabout and play with electronics. You’ll discover how to build avariety of circuits that can sense or control real-world objects,prototype your own product, and even create interactive artwork.This handy guide is exactly what you need to build your own Arduinoproject — what you make is up to you!
Learn by doing – start building circuits and programmingyour Arduino with a few easy examples — right away!
Easy does it – work through Arduino sketches line byline, and learn how they work and how to write your own
Solder on! – don’t know a soldering iron from a curlingiron? No problem! You’ll learn the basics and be prototyping in notime
Kitted out – discover new and interesting hardware toturn your Arduino into anything from a mobile phone to a Geigercounter
Become an Arduino savant – find out about functions,arrays, libraries, shields, and other tools that let you take yourArduino project to the next level
Get social – teach your Arduino to communicate withsoftware running on a computer to link the physical world with thevirtual world
Open the book and find:
Help choosing an Arduino starter kit
How to set up your Arduino and install the Arduino DevelopmentEnvironment
Projects you can build that produce light, sound, andmotion
Instructions on prototyping using breadboards and a solderingiron
How to use different inputs and outputs in your projects
Tips for hacking existing hardware
Ways to extend Arduino’s capabilities with libraries andshields
About the Author
John Nussey is a specialist in physical computing who has worked for many years creating interactive art installations and prototyping products using Arduino. He is a proud advocate of Arduino and teaches the craft of interaction design, hacking, and prototyping to people of all ages, competencies, and abilities.