
AdvancED Game Design with Flash 1st ed. Edition
Author(s): Rex van der Spuy (Author)
- Publisher: Apress
- Publication Date: 1 Sept. 2010
- Edition: 1st ed.
- Language: English
- Print length: 808 pages
- ISBN-10: 1430227397
- ISBN-13: 9781430227397
Book Description
Games have always been a popular pastime on the net, and estimates say that one in three internet users play online-the majority in quick, free-to-play Flash games. There has been a bit of a revolution recently in Flash games, as a few companies (such as Mochi Media) have created simple kits for ad-funding and monetizing games. This has led to a revived interest in creating Flash games, as they can now be for real profit, as well as fun. This book takes readers to the next level in game design, and teaches them all they need to know to create addictive Flash games.
Editorial Reviews
Review
Select Guide Rating
About the Author
Rex van der Spuy is a video game designer and writer. He s written Foundation Game Design with Flash, Advanced Game Design with Flash and Foundation Game Design with AS3.0. Rex has designed games and done interactive interface programming Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), and the Bank of Montreal (Canada). He also builds game engines and interactive interfaces for museum installations for PixelProject (Cape Town). In addition, he created and taught advanced courses in game design for the Canadian School of India (Bangalore, India). When not writing about games, making them, or playing them, he amuses himself by building experimental, autonomous, self-aware, multi-cellular parallel universes out of shoe boxes, scotch tape, spare milk bottle caps and bits of string . He claims, that this is a lot more entertaining than you might think, but we re skeptical.
Wow! eBook


