
Advanced Methods in Computer Graphics: With examples in OpenGL 2012th Edition
Advanced Methods in Computer Graphics: With examples in OpenGL 2012th Edition Author(s): Ramakrishnan Mukundan (Author) ...

Advanced Methods in Computer Graphics: With examples in OpenGL 2012th Edition Author(s): Ramakrishnan Mukundan (Author) ...

Game Invaders: The Theory and Understanding of Computer Games Author(s): Clive Fencott (Author), Jo Clay (Author), Mike ...

Beginning C++ Through Game Programming 4th Edition Author(s): Michael Dawson (Author) Publisher: Cengage Learning PTR Pu...

Game Coding Complete 4th Edition Author(s): Mike McShaffry (Author), David Graham (Author) Publisher: Cengage Learning P...

Build a Game with UDK Author(s): Geoffrey Sholler (Author) Publisher: Packt Publishing Publication Date: 26 Aug. 2013 La...

Designing Virtual Worlds: Volume I 2nd Edition Author(s): Richard A. Bartle (Author) Publisher: CRC Press Publication Da...

Corona SDK application design Author(s): Daniel Williams (Author) Publisher: Packt Publishing Publication Date: 13 Jun. ...

Learning Stencyl 3.x Game Development: Beginner's Guide Author(s): Innes Borkwood (Author) Publisher: Packt Publish...

Game Development with Unreal Engine 5 Volume 1: Design Phase Author(s): Tiow Wee Tan (Author) Publisher: Apress Publicat...

Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool Author(s): Álvaro Al...