计算机与技术 第51页

3D Game Development with Blender 5 and Unity 6: Create immersive 3D games in Blender and Unity using a real-time, elegan...

The AI Ideal: AIdealism and the Governance of AI Author(s): Niklas Lidströmer Ph.D. M.D. (Author) Publisher: Morgan Kauf...

Monte Carlo Integration with MATLAB and Simulink Author(s): Arthur A. Giordano (Author) Publisher: Wiley Publication Dat...

Natural Language Processing for Healthcare: The Rise of Intelligent Assistants (Advances in ubiquitous sensing applicati...

Mastering DevOps: A Cloud Engineering and Data Science Perspective Author(s): Chinmaya Kumar Dehury Ph.D. (Author), Sati...

Energy Efficient Internet of Things-Based Wireless Sensor Network Author(s): Arvind Panwar (Editor), Vishal Jain (Editor...

Differential Privacy in Artificial Intelligence: From, Theory to Practice Author(s): Ferdinando Fioretto (Editor), Pasca...

Compressed Sensing Approach to Systems and Control Author(s): Masaaki Nagahara (Author) Publisher: Now Publishers Inc Pu...

Innovation and IoT: The Rise of Smart Industries 4.0, 5.0 and Society 5.0 (ISTE Invoiced) Author(s): Abdelkader Saadaoui...

50 Jahre GVL: 50 Jahre kollektive Rechtewahrnehmung der Leistungsschutzrechte (Schriften zum europäischen Urheberrecht, ...