
The Video Games Textbook: History • Business • Technology 3rd Edition
The Video Games Textbook: History • Business • Technology Author(s): Brian J. Wardyga (Author) Publisher: CRC Press Publ...

The Video Games Textbook: History • Business • Technology Author(s): Brian J. Wardyga (Author) Publisher: CRC Press Publ...

How to Build and Fine‐Tune a Small Language Model: A Step-by-Step Guide for Beginners, Researchers, and Non-Programmers ...

Game AI Uncovered: Volume Five Author(s): Paul Roberts (Editor), Nicholas Dent (Illustrator) Publisher: CRC Press Public...

AI Governance Playbook: How to Secure, Control, and Optimize Artificial Intelligence Initiatives Author(s): Robert F. Sm...

Attack Vectors: The History of Cybersecurity Author(s): Morey Haber (Author) Publisher: Apress Publication Date: October...

Information Modeling and Relational Databases Author: Terry Halpin (Author), Tony Morgan (Author) Publisher: Morgan Kauf...

Cybersecurity Audit Essentials: Tools, Techniques, and Best Practices Author(s): Armend Salihu (Author) Publisher: Apres...

Open Radio Access Network (O-RAN) Systems Architecture and Design (Advanced Topics in Biomaterials) Author(s): Wim Rouwe...

Dear Software & AI Architect: A Personal Guide to Leadership, Architecture, and AI Engineering Author(s): Shweta Vo...

CUDA Fortran for Scientists and Engineers: Best Practices for Efficient CUDA Fortran Programming Author: Gregory Ruetsch...