
Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process
Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process by: ...

Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process by: ...

Worldbuilding for Game Designers (CRC Press Guides to Tabletop Game Design) by: Steve Dee (Author) Edition: 1st Publicat...

LLVM Code Generation: A deep dive into compiler backend development by: Quentin Colombet (Author) Publisher: Packt Publi...

Code Appreciation: Reshaping Knowledge by: Anna Ursyn (Author) Publisher: Chapman and Hall/CRC Edition: 1st Publication ...

Quick Data Structures (Quick Programming) by: David Matuszek (Author) Edition: 1st Publication Date: 2025-07-22 Language...

Powershell Pocket Reference: Portable Help for Powershell Scripters by: Lee Holmes (Author) Publisher: O’Reilly Me...

Java Generics and Collections: Fundamentals and Recommended Practices by: Maurice Naftalin (Author), Philip Wadler (Auth...

Argo CD: Up and Running: A Hands-On Guide to Gitops and Kubernetes by: Andrew Block (Author), Christian Hernandez (Autho...

Energy 4.0: Trends, Challenges, and Applications by: Gulshan Sharma (Editor), Pitshou N. Bokoro (Editor), Sudeep Tanwar ...

The Art of Inpainting: Mathematical Methods for the Virtual Restoration of Illuminated Manuscripts by: Simone Parisotto ...