标签:Programming

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NLP - das WorkBook-Wow! eBook
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NLP – das WorkBook

NLP – das WorkBook by: O’Connor, Joseph; Seidel, Isolde Publisher: VAK(2013/11/12) Language: German ISBN-10: 3935767579 ISBN-13: 9783935767576 e-ISBN-10: 3954841274 e-ISBN-13: 9783954841271

Excel 2003 Power Programming with VBA-Wow! eBook
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Excel 2003 Power Programming with VBA

Excel 2003 Power Programming with VBA by: Walkenbach, John Publisher: Wiley(2011/6/28) Edition: 1 Language: English ISBN-10: 0764540726 ISBN-13: 9780764540721 e-ISBN-13: 9781118043974

Spotlight-Mode Synthetic Aperture Radar: A Signal Processing Approach-Wow! eBook
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Spotlight-Mode Synthetic Aperture Radar: A Signal Processing Approach

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Spotlight-Mode Synthetic Aperture Radar: A Signal Processing Approach by: Charles V. J. Jakowatz – Daniel E. Wahl – Paul H. Eichel – Dennis C. Ghiglia – Paul A. Tho ISBN-10: 1461285739 ISBN-13: 9781461285731 Edition: Softcover reprint of the original 1st ed. 1996 Publication date: September 26, 2011 Paperback: 430 pages Book Description Mode airboe and spaceboe imaging radars, known as synthetic aperture radars (SARs), are capable of producing high-quality pictures of the...

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design-Wow! eBook
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Beginning Blender: Open Source 3D Modeling, Animation, and Game Design

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Beginning Blender: Open Source 3D Modeling, Animation, and Game Design by: Lance Flavell ISBN-10: 1430231262 ISBN-13: 9781430231264 Edition: 2010 Publication date: December 30, 2010 Paperback: 448 pages List Price Book Description A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well...

AdvancED Game Design with Flash-Wow! eBook
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AdvancED Game Design with Flash

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AdvancED Game Design with Flash by: Rex van der Spuy ISBN-10: 1430227397 ISBN-13: 9781430227397 Edition: 2010 Publication date: September 1, 2010 Paperback: 808 pages List Price99 Book Description Creating games in Flash is a never-ending jouey of exploration, leaing, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in tu open new doors. This book is a direct conti...

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity-Wow! eBook
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Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity

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Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity by: Christopher Griffith ISBN-10: 0240817680 ISBN-13: 9780240817682 Edition: 2 Publication date: April 8, 2011 Paperback: 432 pages List Price95 Book Description Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game developm...

Artificial Intelligence for Games-Wow! eBook
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Artificial Intelligence for Games

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Artificial Intelligence for Games by: Ian Millington – John Funge ISBN-10: 0123747317 ISBN-13: 9780123747310 Edition: 2 Publication date: August 6, 2009 Hardcover: 896 pages List Price Book Description Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of ...