
Serious Games in Personalized Leaing:New Models for Design and Performance
by: Scott M. Martin (Author),James R. Casey(Author),Stephanie Kane(Author)&0more
Edition:1st
Publication Date: 13 July 2021
Language: English
Print Length: 304 pages
ISBN-10: 0367487500
ISBN-13: 9780367487508
Book Description
Serious Games in Personalized Leaing investigates game-based teaching and leaing at a time when leaing and training systems are increasingly integrating serious games, machine-leaing artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game’s effectiveness but the acquisition of information and knowledge that a student may gain through playing a leaing game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the leaing experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.
Serious Games in Personalized Leaing investigates game-based teaching and leaing at a time when leaing and training systems are increasingly integrating serious games, machine-leaing artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game’s effectiveness but the acquisition of information and knowledge that a student may gain through playing a leaing game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the leaing experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.
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