Lea OpenGL:Lea mode OpenGL graphics programming in a step-by-step fashion.

Lea OpenGL:Lea mode OpenGL graphics programming in a step-by-step fashion.

by: Joey de Vries (Author)

Publisher: Kendall & Welling

Publication Date: 2020/6/17

Language: English

Print Length: 522 pages

ISBN-10: 9090332561

ISBN-13: 9789090332567

Book Description

Graphics programmers are often coined the ‘wizards’ of the game industry. As every magician knows, terms like wizardry and magic are often somewhat exaggerated. Yet, there is a certain charm to graphics programming:the ability to conjure up complete living worlds at our fingertips.Lea OpenGL will teach you the basics, the intermediate, and tons of advanced knowledge, using mode (core-profile) OpenGL. The aim of this book is to show you all there is to mode OpenGL in an easy-to-understand fashion, with clear examples and step-by-step instructions, while also providing a useful reference for later studies.After years of continuous work and improvements on the accompanying website leaopengl.com, with the help of thousands of readers, its content has been professionally revised for this physical copy you now find in your hands.Graphics programming isn’t as hard as many people make it out to be… you just need to start.

About the Author

Graphics programmers are often coined the ‘wizards’ of the game industry. As every magician knows, terms like wizardry and magic are often somewhat exaggerated. Yet, there is a certain charm to graphics programming:the ability to conjure up complete living worlds at our fingertips.Lea OpenGL will teach you the basics, the intermediate, and tons of advanced knowledge, using mode (core-profile) OpenGL. The aim of this book is to show you all there is to mode OpenGL in an easy-to-understand fashion, with clear examples and step-by-step instructions, while also providing a useful reference for later studies.After years of continuous work and improvements on the accompanying website leaopengl.com, with the help of thousands of readers, its content has been professionally revised for this physical copy you now find in your hands.Graphics programming isn’t as hard as many people make it out to be… you just need to start.

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