Game Theory Topics:Incomplete Information, Repeated Games and N-Player Games (Quantitative Applications in the Social Sciences)

Game Theory Topics:Incomplete Information, Repeated Games and N-Player Games (Quantitative Applications in the Social Sciences)

by: Evelyn C. Fink (Author),Scott Gates(Author),Brian D. Humes(Author)&0more

Publisher: SAGE Publications, Inc

Edition: 1st

Publication Date: 1998/5/26

Language: English

Print Length: 79 pages

ISBN-10: 0761910166

ISBN-13: 9780761910169

Book Description

Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to:games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.

About the Author

Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to:games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.

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