Game Design Deep Dive: Shooters
by: Joshua Bycer (Author)
Publisher:
Edition: 1st
Publication Date: 2024/9/11
Language: English
Print Length: 230 pages
ISBN-10: 1032581166
ISBN-13: 9781032581163
Book Description
This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn about one of the most popular genres on the market.Key features:Discusses reflex‑driven design and the challenges and balances that go into single and multiplayer gameplayProvides a breakdown of what gunplay is and how to make your FPS design popDraws from examples across the industryExamines the design and philosophies that went into many of the best shooters released in the past 30 years
About the Author
This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn about one of the most popular genres on the market.Key features:Discusses reflex‑driven design and the challenges and balances that go into single and multiplayer gameplayProvides a breakdown of what gunplay is and how to make your FPS design popDraws from examples across the industryExamines the design and philosophies that went into many of the best shooters released in the past 30 years
未经允许不得转载:Wow! eBook » Game Design Deep Dive: Shooters