Mathematics for Game Developers

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Mathematics for Game Developers (Game Development)

by: Christopher Tremblay

ISBN-10: 159200038X

ISBN-13: 9781592000388

Edition: 1

Publication date: June 8, 2004

Paperback: 648 pages
List Price
Book Description
Mathematics for Game Developers is just that-a math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems you’ll face when programming many types of 3D games. Not only will you lea how to solve these problems, you’ll also lea why the solution works, enabling you to apply that solution to other problems. You’ll also lea how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.

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